Final Project (IT201)
In my project, the user has to roll a ball to collect 12 game objects in order to win. The user maneuvers the map using the WASD keys. Every time an object is collected, the count (top left) measuring the amount of game objects collected is updated. If the user falls off of the map, they will respawn back where they started. There are 3 enemies that will trigger a lose state if they touch the user. The lose state that says “Time’s Up!” will also be triggered if the user runs out of time as they only have one minute to collect all game objects. A triggered lose state will bring up UI that says “You Lose!” and will give the user the option to either “Restart” or “Quit”. If the user collects all 12 game objects, they will trigger a win state. A triggered win state will bring up UI that says “You Lose!” and will give the user the option to either “Restart” or “Quit”.
Status | Released |
Platforms | HTML5 |
Author | MabroorHussan |
Made with | Unity |
Leave a comment
Log in with itch.io to leave a comment.